Deep in the outer systems a ship adrift calls for help. Little do any would-be saviors know, the ship and its residents are best left alone.
A realistic style science fiction horror environment, optimized for VR. There are no dynamic lights or effects present in the environment.
As a VR environment implemented into a game, this is a very basic hallway. Easily navigated. The green panel at the door lit leads the player towards it, contrasting against the largely red environment. A blocked path to the right of the door implies there are side passages, ones that something could jump out of any moment.